Retro Engine is a multiplatform game engine developed by Australian programmer Christian "Taxman" Whitehead, best known for its use by Sega for their History - Games using Retro Engine. I've been waiting for the RSDK to be released for years now, as I'm sure many of you have as well. Taxman's engine was re-purposed for Sonic CD, there's a good chance you've played it. The whole "releasing the RSDK" idea was due to the original planned feature of having a "custom. Retro Engine & Retro Software Development Kit. Category: Interactive / Games. RSDK Logo. Efficiency, flexibility, keeping it 'Old Skool'. These are the design.
These are the design principles behind my proprietary Retro Engine. Along with its suite of creation tools in the Retro Software Development Kit (RSDK). The Source for RetroED & the libraries for the RSDK (Retro Engine Software Development Kit) that RetroED uses at it's core. Eager to know more about both Sonic CD and the iPhone Retro Engine and Retro Engine Development Kit (or RDSK), we fired off a series of.
Taxman has been working hard the past few months to port Sonic CD to the iPhone using his famous “Retro-Engine Software Development Kit,” formerly known. HCGE is a versatile, multiplatform 2D game development system. Its editors and powerful script interface allow users to create the characters and environment. This a packer and unpacker for RSDK (Retro-Engine SDK) based games, and it works with the datafile formats of Retro-Sonic (SAGE demo), Sonic Nexus.